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Justine Knightmare Frame by TurinuZ Justine Knightmare Frame by TurinuZ
A Franken! I started working on this ages ago last year, but I never got around to finishing it until now. I honestly don't remember pretty much three quarters of the parts used to make this thing, aside from the legs (Since that was the part I added recently to finish it!). Tail is made from scratch, as well as it's cool looking spear-like tip.

Not my first Knightmare Frame, but my first uploaded onto here. It gives off a very demonic presense IMO, and I like it. Left leg gave me a lot of trouble and still ended up looking odd, but is still better than what it originally looked like, >_>.

Do comment~!

This is a Franken designed by me and thus not an original, from-scratch creation, though it includes -a lot of- original tweaks and parts in the design. Arts used belong to their original creators and not me.
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:iconed665:
ed665 Featured By Owner Jul 30, 2013
what is the tail for?
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:iconturinuz:
TurinuZ Featured By Owner Jul 30, 2013  Hobbyist Digital Artist
The tail is fully articulated, so it can be used to hang from objects or used as a bladed weapon free of the hands. So the Justine can make rather sharp turns using its tail to grab onto something as leverage, among other things.
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:iconed665:
ed665 Featured By Owner Jul 30, 2013
i have seen your pictures of the valvraves too, in your opinion does the purple valvrave have other weapons beside the spear of hers?
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:iconturinuz:
TurinuZ Featured By Owner Jul 30, 2013  Hobbyist Digital Artist
Valvraves? I'm afraid I don't know what you're talking about, I've never designed any Valvraves, o.o
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:iconed665:
ed665 Featured By Owner Jul 30, 2013
sorry must have confused your drawing with the ones of an other artist, my bad :)
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:iconunicornknight321:
UnicornKnight321 Featured By Owner Jun 2, 2012
What can it do and what it's weapons
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:iconturinuz:
TurinuZ Featured By Owner Jun 2, 2012  Hobbyist Digital Artist
For the most part, Justine is a powerful Xth Generation Knightmare Frame focused on mobility and attack power, though that's not to say it's weak in defense. Compared to the Constantine Mk. III though, its like comparing a thin sheet of paper to steel.

The Justine has considerable close combat potential. It has around six high-powered, wire-guided slash harkens stored on its arms, shoulders and legs, with a seventh technically being its tail, which is a powerful whip-like MVS slash harken designed more as a weapon rather than an anchor.

Its hands also feature something similar to the Vincent's Needle Blazers, though far more destructive due to greater powerplant potential. Stored in its shoulders and legs are also particle cannons. Remember how the Gawain first was; it fired buckshot-like Hadron blasts before the weapons were improved? They operate similar to that, but they can also perform focused blast attacks.

Then it's also designed to carry additional equipment on the four hardpoints on its shoulders and legs; any weapons designed for the Einherjar or Norn series, or the Justine itself. It also has a high-output Energy Wing System different in concept to those used by the Albion and Guren; far more mobility and speed potential, but more energy consuming.

In the hands of a close range combat specialist, the Justine can be likened to a lion tearing its prey apart.
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:iconunicornknight321:
UnicornKnight321 Featured By Owner Jun 2, 2012
Gotcha
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:iconryan-polk:
RYAN-POLK Featured By Owner Dec 17, 2011
Amazing, as aways...
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:iconreplaymasteroftime:
REPLAYMASTEROFTIME Featured By Owner Apr 18, 2011  Professional Interface Designer
hmmmm... the main body and shoulders look Guren based to me
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:iconjinnindo:
Jinnindo Featured By Owner Aug 24, 2010
Excellent form. Fit's beautifully.

The hips and shoulders, hadron cannons or slash harkens?

Hi, I'm a newb, I've got a newb question. How does one make these lineart knightmares?
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:iconturinuz:
TurinuZ Featured By Owner Aug 25, 2010  Hobbyist Digital Artist
tl;dr at the very bottom.

I took pieces of line art from a bunch of different sources and pieced them together to form this design. IIRC, this uses parts of mecha from Xenogears, Code Geass and Heroic Age, as well as a few tweaks here and there.

As for the cannon-like protrusions on the shoulders and thighs (taken from a derivative of the Fenrir from Xenogears Perfect Works), they open up to reveal a particle launcher. The lower cavity of the "fang" that reveals the particle launcher houses a slash harken per part, laid flat rather than on its side. The tether for the harken is stored in an internal ring fitted just beneath the hardpoints in both the arms and legs, so it doesn't get in the way of the parts operating the cannons.

Considering the Justine is primarily operated by a close combat specialist, the cannons practically operate in a similar manner to how the Gawain's Hadron Cannons first worked, though it's more like a solid buckshot of energy that can be focused into ranged blasts if necessary. Depending on if the wings are deployed or not, the energy output can be halved, as the energy wings, which can be considered quite different from those used on the Albion and Guren, drain a lot of energy.

Pretty much all of its particle-based weapons don't use hadron though; the people who developed this machine went down a different path from hadron particles and radiation wave technology, but they just simply call it a "particle." Haven't really thought much behind it, but it's a super-heated particle kept stabilized through a certain interior device used by the Justine called the Turbine Amplifier that burns up energy very quickly while amplifying it, making the Justine a high-performance machine with a surprisingly short operational limit.

----

tl;dr: The hips and shoulders feature both cannons and harkens in them; cannons take up the majority of the space, whereas the harkens are laid flat in the bottom cavity of the "fang", their tethers wrapped around an interior ring beneath the visible hardpoints.

As for making knightmare frankens, I pretty much took parts of mecha from various sources; Justine came from mecha originating from Code Geass, Xenogears and Heroic Age for instance, pieced them together in Photoshop and made several tweaks, re-outlining and re-coloring the parts in the process.
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:iconjinnindo:
Jinnindo Featured By Owner Aug 25, 2010
I eat walls of text for breakfast.

My desire to draw such machines is superseded only by my desire to animate them. Maybe this is a first step?

I'll have to try my hand at this.
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:icondevlinthereaper:
DevlintheReaper Featured By Owner May 22, 2010  Student General Artist
So the harken cable's been intergrated as a tail? Very nice.
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:iconrevenge129:
revenge129 Featured By Owner Apr 17, 2010
that is one nice knightmare. only the feet looks weird.

i made this franken with a shinkirou torso and the lancelot arms legs and body. and it's energy wings. but yet i have a hard time coloring it. mind giving me references?

[link]
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:iconturinuz:
TurinuZ Featured By Owner Apr 17, 2010  Hobbyist Digital Artist
When it comes to coloring, I color it along as I franken. I use the polygonal selection tool or wand tool (Or both at the same time) to select areas and color them; I change the color separately for each shade using this method. I think the way I do it is rather tedious since I don't use layers.
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:iconrevenge129:
revenge129 Featured By Owner Apr 18, 2010
great thanks
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:iconlelouch78:
Lelouch78 Featured By Owner Apr 11, 2010  Hobbyist Filmographer
Nice knightmare frame so i favourite it.. umm can i use this and customize it? ^^
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:icontwnmesbd:
TWNMESBD Featured By Owner Jan 27, 2010
I love Mechs xD I've tried to draw a few myself, but I need more references! Nice job!
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:iconcodegamerzero:
codegamerzero Featured By Owner Sep 24, 2009
Cool.
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:iconiczsama:
Iczsama Featured By Owner Sep 15, 2009
erm...whats a franken?
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:iconturinuz:
TurinuZ Featured By Owner Sep 15, 2009  Hobbyist Digital Artist
It's when you take multiple parts from various mecha line arts (Like line art you'd find on Gundam Official, the Code Geass Website... generally MAHQ), take said line art apart, and mix them with other pieces of line art, piece the parts together, clean them up and re-color them and vwoala, you have a franken.

It's pretty much a collage in a sense. Everyone makes frankens in their own way; some come out looking good to the point where you can't really tell it's a franken, while others are fairly obvious. It's the "poor man's" way of designing "original" mecha in a sense.
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:icongravestone12:
gravestone12 Featured By Owner Aug 12, 2009
Great job man. Love this one and the other one you did. Can't wait for the third!

As for the RP, since I am the one running it, I am doing it through IM. I may use a different chat program, so if I do, I will give you a heads up.

Also, if you could do me a custom, I would probably Squee and do something to thank you. What? I don't know, but I would love it if you did. :)

And once again, great job on your Knightmares. And I can say this one is one of your best since I found your others. ;) Google win!
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:iconkairi-chai:
Kairi-Chai Featured By Owner Aug 12, 2009
Need to edit this for an RP because I can't draw mechs. T_T Permission please? :3
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:iconturinuz:
TurinuZ Featured By Owner Aug 12, 2009  Hobbyist Digital Artist
It's a franken so you don't really need my permission to use it; its free reign to use, :P. Though as it's my own personal Knightmare Frame the greedy little person in me is screaming "No! Nononono!", but I don't mind you using it. :3

Also, Code Geass RP? If it's on a board, link me~!
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:iconkairi-chai:
Kairi-Chai Featured By Owner Aug 13, 2009
[link] This is the pilot of the edited mech(follow link).

As for the game, it's not gonna start until at latest this Sunday since I'm heading out and I'm one of the main characters. ^_^'

You really want to join, huh? This is kind of a romance thing, but if you really want to I'll put a bug in the GMs ear.
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:iconturinuz:
TurinuZ Featured By Owner Aug 13, 2009  Hobbyist Digital Artist
Ah no, that's alright. I'm not too keen on romance RPs, if it's what I think it is. Still, it's nice to see people RPing Code Geass out there... I see a lot of people making RP boards for it, but always failing.
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:iconbenjiprice:
BenjiPrice Featured By Owner Jul 17, 2009  Hobbyist Digital Artist
I looks amazing I also made my very own knightmare
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:iconmonkeydanceguy:
MonkeydanceGuy Featured By Owner Jul 6, 2009  Hobbyist Digital Artist
I think the problem with the problem with the left leg is that from hip to thigh, the view is front-side, and the lower leg is a full front view. Don't know about the mech, but in human anatomical design, legs rotate from the hip joint, not the knee joint. Maybe that's the problem. As for everything else: Like the paint job, the design on the shoulder joint is very cool to look at, as is the head. Not a fan of tails though...
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:iconnightwing03:
Nightwing03 Featured By Owner Jul 6, 2009
Holy crap, the half complted designs i saw a couple of months ago are now finished! Very awesome indeed, good thing you didn't put rollerblades on this one <_< wouldnt suit it
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:icongenzeo:
Genzeo Featured By Owner Jul 5, 2009
pretty cool!
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:iconphildog:
phildog Featured By Owner Jul 3, 2009  Hobbyist Digital Artist
Well done dude. It's nice to see an fan made design that doesn't rip off an existing KF.
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:iconlimpetdrone-rx7:
LimpetDrone-RX7 Featured By Owner Jul 3, 2009   Digital Artist
very nice
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:iconmaverickdarkred:
MaverickDarkred Featured By Owner Jul 3, 2009
Whoa...very nice
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:iconhazardmachine:
Hazardmachine Featured By Owner Jul 3, 2009
Like I said over on mechatalk; I love it man, really glad you could finish this.
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